tldraw/tldraw
Features
Cross-cutting capabilities of the SDK and the apps that ship it. Each page here pulls together work that lives in multiple packages.
Pages
- Multiplayer sync — the protocol, the room engine, the React hooks, and the production server.
- Shapes and tools — how
ShapeUtilandStateNodeconnect, and the default set. - Store and migrations — record types, the schema registry, and how migrations keep old documents loadable.
- UI system — the toolbar, panels, menus, dialogs, and the override mechanism.
- File formats and export —
.tldr, image export, clipboard, embeds, external content.
What's not here
- Anything that lives in one package goes in the Packages section.
- App-specific features (e.g., dotcom folders) live in apps/dotcom.
- Foundational primitives (geometry, signals) live in Primitives.
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